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  1. // C4D-CommandResourceStrings (english)
  2. // Identifier Title HelpText
  3.  
  4. COMMANDSTRINGS
  5. {
  6.     IDP_TEXTURELIST                                         "Liste de Textures"                                "Liste de textures";
  7.     IDP_PATTERNLIST                                         "Liste de Motifs"                                "Liste de motifs";
  8.     IDP_TEXTURE_NEW                                        "Nouvelle Texture..."                            "Cr\u00e9e une nouvelle texture";
  9.     IDP_TEXTURE_OPEN                                       "Ouvrir Texture..."                            "Ouvre une texture existante";
  10.     IDP_TEXTURE_REVERT                                    "Revenir \u00e0 version enregistr\u00e9e..."                    "Revient \u00e0 la derni\u00e8re texture enregistr\u00e9e";
  11.     IDP_TEXTURE_CLOSE                                        "Fermer Texture"                             "Ferme la texture s\u00e9lectionn\u00e9e";
  12.     IDP_TEXTURE_SAVE                                        "Enregistrer Texture"                                "Enregistre la texture s\u00e9lectionn\u00e9e";
  13.     IDP_TEXTURE_SAVEAS                                    "Enregistrer Texture sous..."                    "Enregistre la texture s\u00e9lectionn\u00e9e sous...";
  14.     IDP_TEXTURE_SAVECOPYAS                            "Enregistrer Texture comme Copie..."            "Enregistre la texture s\u00e9lectionn\u00e9e comme copie...";
  15.     IDP_COPY_MERGED                                         "Copier Fusionner"                                    "Copie Fusionne";
  16.     IDP_PASTEINTO_SELECTION                            "Coller dans S\u00e9lection"                "Colle dans s\u00e9lection";
  17.     IDP_UVEDIT_SHOWMESH                                    "Montrer Maillage UV"                                "Montre le maillage UV d\u00e9pli\u00e9";
  18.     IDP_UVEDIT_EDITPOINTS                                "Modifier Points"                                    "Modifie points UV";
  19.     IDP_UVEDIT_EDITFACES                                 "Modifier Polygones"                                "Modifie polygones UV";
  20.     IDP_UVEDIT_SELECTLIVE                                "S\u00e9lection Live"                            "Outil de s\u00e9lection UV live";
  21.     IDP_UVEDIT_SELECTRECT                                "S\u00e9lection Rectangle"                    "Outil de s\u00e9lection UV rectangle";
  22.     IDP_UVEDIT_SELECTPOLY                                "S\u00e9lection Polygonale"                        "Outil de s\u00e9lection UV polygone";
  23.     IDP_UVEDIT_SELECTFREE                                "S\u00e9lection libre"                            "S\u00e9lection UV libre";
  24.     IDP_UVEDIT_MOVE                                            "D\u00e9placer"                                                "Outil de d\u00e9placement UV";
  25.     IDP_UVEDIT_SCALE                                        "Echelle Non-Uniforme"                        "Outil de mise \u00e0 l'\u00e9chelle UV non uniforme";
  26.     IDP_UVEDIT_ROTATE                                        "Tourner"                                            "Outil de rotation UV";
  27.     IDP_UVEDIT_SCALEUNIFORM                            "Echelle Uniforme"                                "Outil de mise \u00e0 l'\u00e9chelle UV uniformeUV";
  28.     IDP_UVEDIT_TAPER                                        "Ecr\u00e9ter V"                                            "Ecr\u00e9ter coordonn\u00e9es V";
  29.     IDP_UVEDIT_SHEAR                                        "Ecr\u00e9ter U"                                            "Ecr\u00e9ter coordonn\u00e9es U";
  30.     IDP_UVEDIT_MAGNET                   "Aimant"                                            "Outil Aimant UV";
  31.     IDP_UVEDIT_MIRRORX                                    "Mise en miroir U"                                        "Mise en miroir coordonn\u00e9es U";
  32.     IDP_UVEDIT_MIRRORY                                    "Mise en miroir V"                                        "Mise en miroir coordonn\u00e9es V";
  33.     IDP_UVEDIT_NUMERIC                                    "Transformer..."                                "Outil de trandormation UV";
  34.     IDP_UVEDIT_REMAP                                        "R\u00e9\u00e9chantillonner..."                                        "R\u00e9\u00e9chantillonne texture \u00e0 nouvelle UV";
  35.     IDP_UVEDIT_BAKE                                            "Bake UV"                                            "Bake coordonn\u00e9es UV";
  36.     IDP_UVEDIT_BAKE_RESTORE                            "Restorer UV"                                    "Restaure Baked UV";
  37.     IDP_UVEDIT_INTERACTIVE_START                "Lancer R\u00e9\u00e9chantillonnage Interactif"        "Lancer le r\u00e9\u00e9chantillonnage interactif des polygones s\u00e9lectionn\u00e9s";
  38.     IDP_UVEDIT_INTERACTIVE_STOP                    "Arr\u00eater R\u00e9\u00e9chantillonnage Interactif"        "Arr\u00eate le r\u00e9\u00e9chantillonnage interactif des polygones s\u00e9lectionn\u00e9s";
  39.     IDP_UVEDIT_UNTRUEUV                                    "R\u00e9\u00e9chantillonnage Optimum..."                    "R\u00e9\u00e9chantillonne et optimise les coordonn\u00e9es UV \u00e0 l'objet";
  40.     IDP_UVEDIT_CLEARUV                                    "Effacer UV"                                        "Supprime les coordonn\u00e9es UV s\u00e9lectionn\u00e9es";
  41.     IDP_UVEDIT_FITCANVASTOUV                        "Ajuster Zone de Travail \u00e0 UV"                        "Ajuster zone de travail par rapport \u00e0 UV";
  42.  
  43.     IDP_FITTOSCREEN                                            "Ajuster \u00e0 Ecran"                                "Ajuster vue \u00e0 l'\u00e9cran";
  44.     IDP_ACTUALPIXELS                                        "Zoom 100%"                                        "Zoom 100%";
  45.     IDP_ZOOMIN                                                    "Agrandir"                                            "Agrandit";
  46.     IDP_ZOOMOUT                                                    "R\u00e9duire"                                        "R\u00e9duit";
  47.     IDP_SETZOOM                                                    "D\u00e9finir Zoom..."                                    "Modifie le facteur d'agrandissement";
  48.     IDP_ACTIVEMATERIALCHANNELS                    "Canaux Mat\u00e9riau Actif"        "Affiche les canaux du mat\u00e9riau actif dans le gestionnaire de calques";
  49.     IDP_ALLTEXTURES                                            "Toutes Textures"                                "Affiche toutes les textures";
  50.     IDP_PAINT_LEFTLIST_NO                                "Pas d'Ic\u00f4ne"                                        "D\u00e9sactive Turn Off Left Layer Manager Icons";
  51.     IDP_PAINT_LEFTLIST_SMALL                        "Petits Ic\u00f4nes"                                    "Fixe la taille des ic\u00f4nes \u00e0 gauche du gestionnaire de calques \u00e0 Petits";
  52.     IDP_PAINT_LEFTLIST_MEDIUM                        "Moyens Ic\u00f4nes"                                "Fixe la taille des ic\u00f4nes \u00e0 gauche du gestionnaire de calques \u00e0 Moyens";
  53.     IDP_PAINT_LEFTLIST_LARGE                        "Grands Ic\u00f4nes"                                    "Fixe la taille des ic\u00f4nes \u00e0 gauche du gestionnaire de calques \u00e0 Grands";
  54.     IDP_PAINT_RIGHTLIST_NO                            "Pas d'Ic\u00f4ne"                                        "D\u00e9sactive les ic\u00f4nes \u00e0 droite du gestionnaire de calques";
  55.     IDP_PAINT_RIGHTLIST_SMALL                        "Petits Ic\u00f4nes"                                    "Fixe la taille des ic\u00f4nes \u00e0 droite du gestionnaire de calques \u00e0 Petits";
  56.     IDP_PAINT_RIGHTLIST_MEDIUM                    "Moyens Ic\u00f4nes"                                "Fixe la taille des ic\u00f4nes \u00e0 droite du gestionnaire de calques \u00e0 Moyens";
  57.     IDP_PAINT_RIGHTLIST_LARGE                        "Grands Ic\u00f4nes"                                    "Fixe la taille des ic\u00f4nes \u00e0 droite du gestionnaire de calques \u00e0 Grands";
  58.  
  59.     IDP_CHANNEL_COLOR                                     "Couleur"                                                "Canal Couleur";
  60.     IDP_CHANNEL_DIFFUSION                             "Diffusion"                                        "Canal Diffusion";
  61.     IDP_CHANNEL_LUMINANCE                                "Luminance"                                        "Canal Luminance";
  62.     IDP_CHANNEL_TRANSPARENCY                        "Transparence"                                "Canal Transparence";
  63.     IDP_CHANNEL_REFLECTION                            "R\u00e9flexion"                                    "Canal R\u00e9flexion";
  64.     IDP_CHANNEL_ENVIRONMENT                            "Environnement"                                    "Canal Environnement";
  65.     IDP_CHANNEL_BUMP                                        "Relief"                                                "Canal Relief";
  66.     IDP_CHANNEL_ALPHA                                        "Alpha"                                                "Canal Alpha";
  67.     IDP_CHANNEL_SPECULARCOLOR                        "Couleur Sp\u00e9culaire"                            "Canal Couleur Sp\u00e9culaire";
  68.     IDP_CHANNEL_DISPLACEMENT                        "D\u00e9placement"                                "Canal D\u00e9placement";
  69.  
  70.     IDP_NEWLAYER                                                "Nouveau Calque"                                        "Cr\u00e9e un nouveau calque de texture";
  71.     IDP_CHANNEL_ADDLAYERMASK                        "Ajouter Masque Calque"                            "Ajoute un calque Masque au calque actuellement s\u00e9lectionn\u00e9";
  72.     IDP_DUPLICATELAYER                                    "Dupliquer Calque"                            "Copie le calque s\u00e9lectionn\u00e9";
  73.     IDP_CHANNEL_DELETE                                    "Supprimer Calque"                                "Supprime le calque s\u00e9lectionn\u00e9";
  74.     IDP_CHANNEL_FLATTEN                                    "Aplatir Calques"                            "Aplatit le calque s\u00e9lectionn\u00e9";
  75.     IDP_CHANNEL_FLATTEN_VISIBLE                    "Aplatir Calques Visibles"            "Aplatit tous les calques visibles de la texture s\u00e9lectionn\u00e9e";
  76.     IDP_MERGEDOWN                                                "Fusionner Calque Bas"                        "Fusionne le calque s\u00e9lectionn\u00e9 avec le calque imm\u00e9diatement en-dessous";
  77.     //IDP_LAYERMASKFROMSELECTION                    "Calque Masque d'apr\u00e8s S\u00e9lection"        "Cr\u00e9e un Masque de Calque \u00e0 partir de la s\u00e9lection courante";
  78.     IDP_LAYERMASKADDSELECTION                        "Ajouter S\u00e9lection \u00e0 Calque Masque"                        "Ajoute la s\u00e9lection courante au Masque de Calque";
  79.     IDP_LAYERMASKSUBSELECTION                        "Soustraire S\u00e9lection du Calque Masque"        "Soustrait la s\u00e9lection courante au Masque de Calque";
  80.     IDP_SELECTIONFROMLAYER                            "S\u00e9l\u00e9ction d'apr\u00e8s Calque"                "Cr\u00e9e une s\u00e9lection \u00e0 partir du calque Non-Uni";
  81.     IDP_SELECTIONFROMLAYERADD           "S\u00e9lection d'apr\u00e8s Calque(Ajouter)"  "Ajouter S\u00e9lection d'apr\u00e8s Calque Non-Uni Non-Solid";
  82.     IDP_SELECTIONFROMLAYERSUB                        "S\u00e9lection d'apr\u00e8s Claque (Sub)"  "Soustraire S\u00e9lection d'apr\u00e8s Calque Non-Uni";
  83.  
  84.     IDP_NEWALPHACHANNEL                                    "Nouveau Canal Alpha"                        "Ajouter Nouveau Canal Alpha";
  85.     IDP_CONVERTTOGRAY                                        "Convertir en Niveaux de Gris"                "Convertit Calque en Niveaux de Gris";
  86.     IDP_CONVERTTORGB                                        "Convertir en RVB"                            "Convertit Calque en RVB";
  87.  
  88.     IDP_REVERTTOSAVED                                        "Revenir \u00e0 version enregistr\u00e9e..."                    "Revient \u00e0 Texture Pr\u00e9c\u00e9demment Enregistr\u00e9e";
  89.     IDP_BITMAPINFO                                            "Info Bitmap"                                    "Information Bitmap";
  90.  
  91.     IDP_BRUSH_NEWFOLDER                                    "Nouveau Dossier..."                                "Cr\u00e9e un nouveau dossier de pinceaux";
  92.     IDP_BRUSH_NEW                                                "Nouveau..."                                            "Cr\u00e9e un nouveau pinceau";
  93.     IDP_BRUSH_REVERT                                        "Revenir aux Param\u00e8tres Par D\u00e9faut..."                "Revient au pinceau par d\u00e9faut";
  94.     IDP_BRUSH_SAVEASDEFAULT                            "Enregistrer comme Param\u00e8tres par D\u00e9faut..."                    "Enregistre en tant que pinceau par d\u00e9faut";
  95.     IDP_BRUSH_IMPORT                                        "Importer..."                                        "Importe le pinceau";
  96.     IDP_BRUSH_EXPORTSELECTION                        "Exporter S\u00e9lection..."                    "Exporte les pinceaux s\u00e9lectionn\u00e9s";
  97.     IDP_BRUSH_EXPORTVISIBLE                            "Exporter Visible..."                        "Exporte les pinceaux visibles";
  98.     IDP_BRUSH_EDIT                                            "Modifier..."                                            "Modifie les param\u00e8tres du pinceau";
  99.     IDP_BRUSH_RENAME                                        "Renommer..."                                        "Renomme le pinceau";
  100.     IDP_BRUSH_DUPLICATE                                    "Dupliquer..."                                "Duplique le pinceau";
  101.     IDP_BRUSH_DELETE                                        "Supprimer"                                            "Supprime le pinceau";
  102.     IDP_BRUSH_GROUPS                                        "Groupes de Pinceaux"                                "Groupe de pinceaux";
  103.     IDP_BRUSH_ASLIST                                        "Comme Liste"                                            "Parcoure les pinceaux sous forme de liste";
  104.     IDP_BRUSH_ASICON                                        "Comme Ic\u00f4ne"                                            "Parcoure les pinceaux sous forme d'ic\u00f4nes";
  105.     IDP_BRUSH_SMALLICONS                                "Petits Ic\u00f4nes"                                    "Ic\u00f4nes de pinceau petits";
  106.     IDP_BRUSH_MEDIUMICONS                                "Moyens Ic\u00f4nes"                                "Ic\u00f4nes de pinceau moyens";
  107.     IDP_BRUSH_LARGEICONS                                "Grands Ic\u00f4nes"                                    "Ic\u00f4nes de pinceau grands";
  108.  
  109.     IDP_COLOR_NEWFOLDER                                    "Nouveau Dossier..."                                "Cr\u00e9e un nouveau dossier couleur";
  110.     IDP_COLOR_REVERT                                        "Revenir aux Param\u00e8tres Par D\u00e9faut..."                "Revient \u00e0 la couleur par d\u00e9faut";
  111.     IDP_COLOR_SAVEASDEFAULT                            "Enregistrer comme Param\u00e8tres par D\u00e9faut..."                    "Enregistre comme couleur par d\u00e9faut";
  112.     IDP_COLOR_IMPORT                                        "Importer..."                                        "Importe couleur";
  113.     IDP_COLOR_EXPORTSELECTION                        "Exporter S\u00e9lection..."                    "Exporte les couleurs s\u00e9lectionn\u00e9es";
  114.     IDP_COLOR_EXPORTVISIBLE                            "Exporter Visible..."                        "Exporte les couleurs visibles";
  115.     IDP_COLOR_EDIT                                            "Modifier..."                                            "Modifie le param\u00e9trage de la couleur";
  116.     IDP_COLOR_RENAME                                        "Renommer..."                                        "Renomme la couleur";
  117.     IDP_COLOR_DUPLICATE                                    "Dupliquer..."                                "Duplique la couleur";
  118.     IDP_COLOR_DELETE                                        "Supprimer"                                            "Supprime la couleur";
  119.     IDP_COLOR_GROUPS                                        "Groupes de Couleurs"                                "Groupes de couleurs";
  120.     IDP_COLOR_ASLIST                                        "Comme Liste"                                            "Parcoure les couleurs sous forme de liste";
  121.     IDP_COLOR_ASICON                                        "Comme Ic\u00f4ne"                                            "Parcoure les couleurs sous forme d'ic\u00f4nes";
  122.     IDP_COLOR_SMALLICONS                                "Petits Ic\u00f4nes"                                    "Ic\u00f4nes de couleur petits";
  123.     IDP_COLOR_MEDIUMICONS                                "Moyens Ic\u00f4nes"                                "Ic\u00f4nes de couleur Medium Color Icons";
  124.     IDP_COLOR_LARGEICONS                                "Grands Ic\u00f4nes"                                    "Large Color Icons";
  125.  
  126.     IDP_COLOR_ADDPRESET                                    "Ajouter Pr\u00e9r\u00e9glage Canal Unique..."    "Ajoute un Pr\u00e9r\u00e9glage Canal Unique";
  127.     IDP_COLOR_ADDPRESET_MULTI                        "Ajouter Pr\u00e9r\u00e9glage Canaux Multiples..."        "Ajoute un Pr\u00e9r\u00e9glage Canaux Multiples...";
  128.     IDP_COLOR_OVERWRITE                                    "Ecraser Pr\u00e9r\u00e9glage"                        "Ecrase le pr\u00e9r\u00e9glage de la couleur";
  129.     IDP_COLOR_COPY                                            "Copier"                                                "Copie la couleur";
  130.     IDP_COLOR_PASTE                                            "Coller"                                                "Colle la couleur";
  131.  
  132.     IDP_BRUSH_ADDPRESET                                    "Ajouter Pr\u00e9r\u00e9glage..."                                "Ajoute un pr\u00e9glage de pinceau";
  133.  
  134.     IDP_NEWTEXTUREVIEW                                    "Nouvelle Vue Texture"            "Open Texture View Window";
  135.     IDP_BRUSHSETTINGS                                        "R\u00e9glages Pinceau"                            "Ouvre la fen\u00eatre des r\u00e9glagles de pinceau";
  136.     IDP_COLORSETTINGS                                        "R\u00e9glages Couleur"                            "Ouvre la fen\u00eatre des r\u00e9glages de couleur";
  137.     IDP_BRUSHPRESETS                                        "Pr\u00e9r\u00e9glages Pinceau"                                "Ouvre la fen\u00eatre des pr\u00e9r\u00e9glages de pinceau";
  138.     IDP_COLORPRESETS                                        "Pr\u00e9r\u00e9glages Couleur"                                "Ouvre la fen\u00eatre des pr\u00e9r\u00e9glages de couleur";
  139.     IDP_TEXTUREMANAGER                                    "Gestionnaire de Calque"                              "Ouvre le gestionnaire de calque";
  140.  
  141.     IDP_PREVIEW_COLOR                                        "Aper\u00e7u: Coleur"                            "Pr\u00e9visualise: Couleur";
  142.     IDP_PREVIEW_DIFFUSION                                "Aper\u00e7u: Diffusion"                    "Pr\u00e9visualise: Diffusion";
  143.     IDP_PREVIEW_LUMINANCE                                "Aper\u00e7u: Luminance"                    "Pr\u00e9visualise: Luminance";
  144.     IDP_PREVIEW_TRANSPARENCY                        "Aper\u00e7u: Transparence"                "Pr\u00e9visualise: Transparence";
  145.     IDP_PREVIEW_REFLECTION                            "Aper\u00e7u: R\u00e9flexion"                    "Pr\u00e9visualise: R\u00e9flexion";
  146.     IDP_PREVIEW_ENVIRONMENT                            "Aper\u00e7u: Environnement"                "Pr\u00e9visualise: Environnement";
  147.     IDP_PREVIEW_BUMP                                        "Aper\u00e7u: Relief"                                "Pr\u00e9visualise: Relief";
  148.     IDP_PREVIEW_ALPHA                                        "Aper\u00e7u: Alpha"                            "Pr\u00e9visualise: Alpha";
  149.     IDP_PREVIEW_SPECULARCOLOR                        "Aper\u00e7u: Speculaire"                        "Pr\u00e9visualise: Speculaire";
  150.     IDP_PREVIEW_DISPLACEMENT                        "Aper\u00e7u: D\u00e9placement"                "Pr\u00e9visualise: D\u00e9placement";
  151.     IDP_PREVIEW_MULTI                                        "Mode Multi Canaux"                    "Active le mode multi canaux";
  152.  
  153.     IDP_CLOSEALLTEXTURES                                "Fermer Toutes les Textures"                    "Ferme toutes les textures";
  154.     IDP_SAVEALLTEXTURES                                    "Enregistrer Toutes les Textures"                        "Enregistre toutes les textures";
  155.  
  156.     IDP_TOOL_SELECTCIRCLE                                "S\u00e9lection Cercle"                                "Cr\u00e9e une s\u00e9lection circulaire";
  157.     IDP_TOOL_SELECTRECT                                    "S\u00e9lection Rectangle"                        "Cr\u00e9e une s\u00e9lection rectangulaire";
  158.     IDP_TOOL_SELECTFREEHAND                            "S\u00e9lection Freehand"                            "Cr\u00e9e une s\u00e9lection forme libre";
  159.     IDP_TOOL_SELECTPOLYLINES                        "S\u00e9lection Polylines"                        "Cr\u00e9e une s\u00e9lection poly lignes";
  160.     IDP_TOOL_MAGICWAND                                    "Magic Wand"                                     "Outil de s\u00e9lection baguette magique";
  161.     IDP_TOOL_SELECTCOLORRANGE                        "Selection Gamme Couleurs"                    "S\u00e9lectionne par gamme de couleur";
  162.     IDP_PAINT_SELECTALL                                    "Tout S\u00e9lectionner"                                    "S\u00e9lectionne tout";
  163.     IDP_PAINT_DESELECTALL                                "Tout D\u00e9s\u00e9lectionner"                                "D\u00e9s\u00e9lectionne tout";
  164.     IDP_PAINT_INVERSESELECTION                    "Tout Intervertir"                                    "Intervertit la s\u00e9lection";
  165.     IDP_TOOL_MOVELAYER                                    "D\u00e9placer Calque"                                    "D\u00e9place le calque";
  166.     IDP_TOOL_MAGNIFY                                        "Agrandir"                                            "Outil d'agrandissement";
  167.     IDP_TOOL_PICKUP                                            "Pipette"                                    "Outil pipette";
  168.     IDP_TOOL_BRUSH                                            "Pinceau"                                                "Outil pinceau pour peindre les textures";
  169.     IDP_TOOL_CLONE                                            "Cloner Outil"                                    "Peint en utilisant une s\u00e9lection clon\u00e9e";
  170.     IDP_TOOL_ERASER                                            "Gomme"                                            "Outil gomme";
  171.     IDP_TOOL_FILLBITMAP                                    "Remplir Image"                                    "Remplit l'image avec la couleur courante";
  172.     IDP_TOOL_TRANSFORMBITMAP                        "Transformer Image"                        "Transforme l'image";
  173.     IDP_TOOL_DRAWLINE                                        "Dessiner Ligne"                                        "Dessine une ligne";
  174.     IDP_TOOL_DRAWTEXT                                        "Tracer Texte"                                        "Dessine un texte";
  175.     IDP_TOOL_POLYGONSHAPE                                "Dessiner Forme Polygonale"                    "Dessine une forme polygonale";
  176.     IDP_PAINT_SCALE                                            "Taille Texture..."                            "R\u00e9glage de la taille de la texture";
  177.     IDP_PAINT_CANVAS                                        "Taille de la zone de travail..."                            "R\u00e9glage de la taille de la zone de travail";
  178.     IDP_PAINT_ROTATE                                        "Rotation texture..."                        "Rotation de la texture";
  179.     IDP_PAINT_FLIPX                                            "Sym\u00e9trie Texture Horizontale..."    "Sym\u00e9trie Texture Horizontale";
  180.     IDP_PAINT_FLIPY                                            "Sym\u00e9trie Texture Verticale..."        "Sym\u00e9trie Texture Verticale";
  181.     IDP_PAINT_FILLBITMAP                                "Remplir Calque"                                    "Remplir calque";
  182.  
  183.     IDP_UVEDIT_FILLFACES                                "Remplir Polygones"                                "Fill Selected Polygons with the Current Color";
  184.     IDP_UVEDIT_OUTLINEFACES                            "Tracer Contours Polygones"                        "Dessine avec le pinceau courant autour des polygones s\u00e9lectionn\u00e9sDraw";
  185.     IDP_PAINT_CREATEMASKFROMSELECTION        "Cr\u00e9er Masque d'apr\u00e8s S\u00e9lection"    "Cr\u00e9e un nouveau masque d'apr\u00e8s la s\u00e9lection";
  186.     IDP_DISPLAYSINGLECHANNEL                        "Afficher Canal S\u00e9lectionn\u00e9"        "Affiche le canal s\u00e9lectionn\u00e9 dans la vue 3D";
  187.     IDP_PAINT_TILEU                                            "Effet Mosa\u00efque U"                                            "Active la mosa\u00efque en direction U";
  188.     IDP_PAINT_TILEV                                            "Effet Mosa\u00efque V"                                            "Active la mosa\u00efque en direction V";
  189.     IDP_CLEARBITMAP                                            "Effacer Image"                                "Efface l'image";
  190.  
  191.     IDP_3DPAINT                                                    "Mode Peinture 3D"                         "Active le mode peinture 3D";
  192.   IDP_HIGHQUALITY                                            "Ombrage Haute Qualit\u00e9"                "Active l'ombrage haute qualit\u00e9";
  193.   IDP_RAYBRUSHALL                                            "Rendu vue Raybrush"                "Rend la vue active en Raybrush";
  194.   IDP_RAYBRUSHACTIVE                                    "Rendu Objet Actif Raybrush  "    "Rend l'objet actif en Raybrush";
  195.   IDP_RAYBRUSHPART                                        "Rendu R\u00e9gion Raybrush"            "Rend une r\u00e9gion en Raybrush";
  196.  
  197.     IDP_EDITMASK                                                "Modifier Masque de S\u00e9lection"                    "Edit Selection Mask";
  198.  
  199.     IDP_FEATHER                                                    "Adoucir..."                                    "Adoucit les bords de la s\u00e9lection";
  200.     IDP_GROWSELECTION                                        "Elargir S\u00e9lection..."                        "Elargit la s\u00e9lection";
  201.     IDP_SHRINKSELECTION                                    "R\u00e9tr\u00e9cir  S\u00e9lection..."                    "R\u00e9tr\u00e9cit la s\u00e9lection";
  202.  
  203.     IDP_UNDOPAINTER                                            "Annuler (Texture)"                            "Annule la derni\u00e8re op\u00e9ration de peinture";
  204.   IDP_BITMAPFILTER                                        "Filtre Image"                                "Applique un filtre image";
  205.   IDP_EXECUTE_LASTFILTER                            "Ex\u00e9cuter Dernier Filtre"                    "Ex\u00e9cute le dernier filtre";
  206.  
  207.     IDP_PAINT_MANUAL                                        "Aide (BodyPaint 3D)..."            "Ouvre la fen\u00eatre d'aide (BODYPAINT 3D)";
  208.     IDP_PAINT_CROP                                            "Crop Texture..."                            "Crop Texture to Selection";
  209. }
  210.